martes, 30 de diciembre de 2008

Crimson Crisis El nuevo spbre del TGC

Aki les dejo las cartas k se an dado conoser en Japon de este nuevo booster k estara en nuestras manos aproximadamente en Febrero

「ターレット・ウォリアー」
CRMS-JP001 Turret Warrior
 [Super Rare]
EARTH/Warrior - Effect/5/1200/2000
This card can be Special Summoned from your hand by Releasing 1 Warrior-Type monster you control. When Special Summoned by this effect, increase the ATK of this card by the original ATK of the Released monster.


「デブリ・ドラゴン」
CRMS-JP002 Debris Dragon 
[Rare]
WIND/Dragon - Tuner/4/1000/2000
When this card is successfully Normal Summoned, you can Special Summon 1 monster with 500 ATK or less from your Graveyard in face-up Attack Position. The effect(s) of the monster Special Summoned by this effect is negated. This card can only be used as Synchro Material for the Synchro Summon of a Dragon-Type monster. The other Synchro Material monster(s) must be of a Level other than 4.


「ハイパー・シンクロン」
CRMS-JP003 Hyper Synchron 

LIGHT/Machine - Tuner/4/1600/800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster, the ATK of the Synchro monster this card was used as Synchro Material is increased by 800 Points, and it is removed from play during the End Phase.

  
「レッド・デーモンズ・ドラゴン/バスター」
CRMS-JP004 Red Daemon's Dragon/Buster
 [Ultra/Ultimate/Holographic Rare]
DARK/Dragon - Effect/10/3500/2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card attacks, destroy all other monsters on the field at the end of the Damage Step. When this card on the field is destroyed, you can Special Summon 1 "Red Daemon's Dragon" from your Graveyard.


「トラップ・イーター」
CRMS-JP005 Trap Eater

DARK/Demon - Tuner/4/1900/1600
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap card your opponent controls to the Graveyard.


「ツイン・ブレイカー」
CRMS-JP006 Twin Breaker
 
DARK/Warrior - Effect/4/1600/1000
If this card attacks a Defense Position monster, it can attack once again in a row. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent.


「ダーク・リペアラー」
CRMS-JP007 Dark Repairer

DARK/Demon - Tuner/2/1000/1300
When this card is sent from the field to the Graveyard, confirm the top card of your deck and return it to the top or the bottom of the deck.


「BF-疾風のゲイル」
CRMS-JP008 Black Feather - Gale of the Hurricane
 
DARK/Bird - Tuner/3/1300/400
If you control a "Black Feather" monster other than "Black Feather - Gale of the Hurricane", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.


「BF-黒槍のブラスト」
CRMS-JP009 Black Feather - Blast of the Black Lance
 
Dark/Bird - Effect/4/1700/800
If you control a "Black Feather" monster other than "Black Feather - Blast of the Black Lance", you can Special Summon this card from your hand. If this card attacks a Defense Position monster, and this card's ATK exceeds the DEF of the attacked monster, inflict the difference as Battle Damage to your opponent's Life Points.


「BF-暁のシロッコ」
CRMS-JP010 Black Feather - Sirocco of the Dawn
 [Super Rare]
DARK/Bird - Effect/5/2000/900 
If your opponent controls a monster(s), and you control no monster, you can Normal Summon this card without Release. Once per turn, activate by selecting 1 face-up "Black Feather" monster you control. The ATK of the selected monster is increased by the total ATK of all face-up "Black Feather" monster you control other than the selected monster. During a turn this effect was activated, only the selected monster can attack.


「夜薔薇の騎士」
CRMS-JP011 Night Rose Knight
 [Super Rare]
DARK/Warrior - Tuner/3/1000/1000
While this card is face-up on the field, your opponent cannot select face-up Plant-Type monsters you control as attack targets. When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.


「サモン・リアクター・AI」
CRMS-JP012 Summon Reactor AI

DARK/Machine - Effect/5/2000/1400
While you control this face-up card, and when your opponent Normal Summons, Flip Summons or Special Summons a monster(s), you can inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn. During the Battle Phase of a turn this effect was used, you can negate the attack of 1 opponent's monster. By sending this card together with respectively 1 "Trap Reactor RR" and "Magic Reactor AID" you control to the Graveyard, Special Summon 1 "Giant Bomber Air-Raid" from your hand, deck or Graveyard.


「トラップ・リアクター・RR」
CRMS-JP013 Trap Reactor RR

DARK/Machine - Effect/4/800/1800
Activate only when your opponent activates a Trap card. Destroy that Trap card, and inflicht 800 Damage to your opponent's Life Points. This effect can only be used once per turn.


「マジック・リアクター・AID」
CRMS-JP014 Magic Reactor AID

DARK/Machine - Effect/3/1200/900
Activate only when your opponent activates a Magic card. Destroy that Magic card and inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn.


「ブラック・ボンバー」
CRMS-JP015 Black Bomber
 [Rare]
DARK/Machine - Tuner/3/100/1100
When this card is Normal Summoned successfully, you can Special Summon 1 DARK Level 4 Machine-Type monster from your Graveyard in face-up Defense Position. The effects of the monster Special Summoned by this effect are negated.


「ジャイアント・ボマー・エアレイド」
CRMS-JP016 Giant Bomber Air-Raid
 [Rare]
WIND/Machine - Effect/8/3000/2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Summon Reactor AI". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Also, once during your opponent's turn, you can select and activate 1 of the following effects: 
- Activate when your opponent Normal or Special Summons a monster. Destroy that monster, and inflict 800 damage to your opponent. 
- Activate when your opponent Sets a card. Destroy that card, and inflict 800 damage to your opponent.


「D・ボードン」
CRMS-JP017 Deformer Boardn

EARTH/Machine - Effect/3/500/1800
This card gets the following effect below according to this card's position:
- Attack Position: All face-up "Deformer" monster you control can attack directly.
- Defense Position: Other face-up "Deformer" monster you control cannot be destroyed by battle.


「D・パッチン」
CRMS-JP018 Deformer Pacchin 

WIND/Machine - Effect/4/1200/800
This card gets the following effect below according to this card's position:
- Attack Position: Once per turn, by Releasing a "Deformer" monster other than "Deformer Pacchin", destroy 1 card on the field.
- Defense Position: If this card would be destroyed, you can destroy an other "Deformer" monster instead.

 
「デスカイザー・ドラゴン/バスター」
CRMS-JP019 Deathkaiser Dragon/Buster
 [Ultra/Ultimate Rare]
FIRE/Undead - Effect/8/2900/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, Special Summon any number of Undead-Type monsters from either player's Graveyard to your field. The effects of the monster(s) Special Summoned by this effect are negated, and they are destroyed during this turn's End Phase . When this card on your field is destroyed, you can is Special Summon 1 "Deathkaiser Dragon" from your Graveyard.

 
「ハイパーサイコガンナー/バスター」 
CRMS-JP020 Hyper Psycho Gunner/Buster
 [Ultra/Ultimate Rare]
EARTH/Psychic - Effect/11/3500/3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". If this card battles, at the end of the Damage Step, inflict damage to your opponent equal to their battling monster's DEF, and gain Life Points equal to its ATK. Also, when this card on the field is destroyed, you can Special Summon 1 "Hyper Psycho Gunner" from your Graveyard.

 
「アーカナイト・マジシャン/バスター」
CRMS-JP021 Arcanite Magician/Buster
 [Ultra/Ultimate Rare]
LIGHT/Spellcaster - Effect/9/900/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, place 2 Magic Counters on it. This card gains 1000 ATK for each Magic Counter on it. You can remove 2 Magic Counters from this card to destroy all cards your opponent controls. Also, when this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" in your Graveyard.


「アーケイン・ファイロ」
CRMS-JP022 Arcane Philo
 
FIRE/Spellcaster - Tuner/2/1000/400
If this card is used in the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Buster Mode" from your Deck to your hand.


「バスター・マーセナリー」
CRMS-JP023 Buster Mercenary

EARTH/Warrior - Effect/4/1800/300
By returning 1 "Buster Mode" in your hand or Graveyard to the Deck, destroy 1 Magic or Trap Card your opponent controls. This effect can only be used once per turn.


「バスター・ビースト」
CRMS-JP024 Buster Beast
 [Rare]
EARTH/Beast-Warrior - Effect/4/1900/1200
Activate by discarding this card. Add 1 "Buster Mode" from your Deck to your hand.


「黒翼の魔術師」
CRMS-JP025 Black-Winged Magician
 
WIND/Spellcaster - Effect/3/1300/1200
While you control this face-up card, its controller can activate "Buster Mode" during the turn in which it is Set.


「ライフ・コーディネーター」
CRMS-JP026 Life Coordinator
 [Rare]
WIND/Psychic - Effect/2/800/400
When your opponent activates a card with an effect that inflicts damage, you can discard this card to negate that effect and destroy it.


「剣闘獣サムニテ」
CRMS-JP027 Gladial-Beast Samnite

EARTH/Beast - Effect/3/1600/1200
If this card is Special Summoned by the effect of a "Gladial-Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladial-Beast" card from your deck to your hand. By returning this card to the deck during the end of a Battle Phase this card battled, Special Summon 1 "Gladial-Beast" except a "Gladial-Beast Samnite" from your Deck to your field.


「魔知ガエル」
CRMS-JP028 Malenlightened Frog
 [Rare]
WATER/Aqua - Effect/2/100/2000 
While this card is face-up on the field, this card's name is treated as "Death Frog". While this card is face-up on the field, your opponent cannot select other monster's as attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster other than a "Malenlightened Frog" from your deck to your hand.


「裏ガエル」
CRMS-JP029 Flipped Frog

WATER/Aqua - Effect/2/500/200
Once per turn only, you can change this card to face-down Defense Position. When this card is flipped face-up, you can return opponent's monster to the owner's hand up to the number of face-up "Frog" monster you control.


「巨大戦艦 ビッグコアMk-II」
CRMS-JP030 Giant Battleship Big Core MK-II
 [Super Rare]
FIRE/Machine - Effect/6/2400/1100
When this card is successfully Special Summoned, place 3 Counters on it. This card cannot be destroyed by battle. If this card battles, remove 1 Counter from it at the end of the Damage Step. If this card battles whilst there are no Counters on it, it is destroyed at the end of the Damage Step. If you control no monster, you can Normal Summon this card without Release.


「トマボー」
CRMS-JP031 Tomaboo

DARK/Plant - Effect/3/1400/800
Activate only if a face-up Plant-Type monster on the field other than "Tomaboo" becomes the target of an effect of an opponent's Magic or Trap card. By Releasing this card you control, draw 2 cards.


「スキヤナー」
CRMS-JP032 Scanner
 [Rare]
LIGHT/Machine - Effect/1/?/?
Activate by selecting 1 opponent's monster that is removed from play. Until the End Phase of this turn, this card is treated as it has the same name as the selected monster, and gains the Type, Level, ATK and DEF of the selected monster. This effect can only be used once per turn. If this card is removed from the field during a turn this effect was used, it is removed from play.


「次元要塞兵器」
CRMS-JP033 Dimensional Stronghold Weapon
 [Normal Rare]
DARK/Machine - Effect/4/1700/200
While this card is face-up on the field, neither player can send cards from the deck to the Graveyard.


「砂漠の守護者」
CRMS-JP034 Desert Gardna

EARTH/Insect - Effect/4/800/1000
The DEF of this card is increased by the number of Magic or Trap card on the field x 300 Points. If an Insect-Type monster you control is destroyed, you can destroy this card instead.


「クロスソード・ハンター」
CRMS-JP035 Crosssword Hunter

WIND/Insect - Effect/4/1800/1200
When you control an other Insect-Type monster than this card, when an Insect-Type monster you control attacks a Defense Position monster, and the ATK of the attacking monster exceeds the DEF of the attacked monster, inflict the difference as Battle Damage to your opponent's Life Points.


「ハチビー」
CRMS-JP036 Bee²

WIND/Insect - Effect/1/500/400
Activate by Releasing this card and 1 face-up Insect-Type monster other than a "Bee²" you control. Draw 2 cards.


「トリプルヴァイパー」
CRMS-JP037 Triple Viper
 [Normal Rare]
WATER/Reptile - Effect/4/1800/400
This card can attack 3 times during 1 Battle Phase. This card cannot declare an attack unless you Release 1 Aqua-Type monster you control.


「エーリアン・リベンジャー」
CRMS-JP038 Alien Revenger
 [Rare]
DARK/Reptile - Effect/6/2200/1600
By removing 2 A-Counter from the field, you can Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. If a monster with an A-Counter battles with an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only. You can control only 1 face-up "Alien Revenger" at the same time.


「エーリアンモナイト」
CRMS-JP039 Alien-Monite
 [Rare]
LIGHT/Reptile - Tuner/1/500/200
When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or less "Alien" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End-Phase


「ダーク・ダイブ・ボンバー」
CRMS-JP040 Dark Dive Bomber
 [Super Rare]
DARK/Machine - Synchro/7/2600/1800
Tuner + 1 or more Non-Tuner monster
Activate by Releasing 1 monster you control. Inflict Damage to your opponent's Life Points equal to the level of the released monster x 200.

 
「BF(ブラックフェザー)-アーマード・ウィング」
CRMS-JP041 BF(Black Feather) - Armored Wing 
[Ultra/Ultimate Rare]
DARK/Winged Beast - Synchro - Effect/7/2500/1500
1 "Black Feather" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. Any Battle Damage its controller takes as a result of it being in battle becomes 0. Place 1 Wedge Counter on a monster this card attacks (max. 1). By removing all Wedge Counters from monsters your opponent controls, the ATK and DEF of a monster(s) that had a Wedge Counter becomes 0 until the End-Phase.


「ハイパーサイコガンナー」
CRMS-JP042 Hyper Psycho Gunner
 [Super Rare]
EARTH/Psychic - Synchro - Effect/9/3000/2500
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. Also, at the end of the Damage Step this card attacked a Defense Position monster, if its ATK is higher than that monster's DEF, gain Life Points equal to the difference.


「アークナイト・マジシャン」
CRMS-JP043 Arcanite Magician
 [Super Rare]
LIGHT/Spellcaster - Synchro - Effect/7/400/1800
1 Tuner + 1 or more non-Tuner Spellcaster-Type monster
When this card is successfully Synchro Summoned, place 2 Magic Counter on this card. The ATK of this card increases for every Magicl Counter on this card by 1000 Points. By removing 1 Magic Counter from you side of the field, you can destroy 1 card your opponent controls.


「宇宙砦ゴルガー」
CRMS-JP044 Cosmos Fortress Gol'Gar

LIGHT/Reptile - Synchro/5/2600/1800
Alien-Monite + 1 or more Non-Tuner "Alien" monster
Once per turn, you can return any number of face-up Magic or Trap Cards on the field to their owner's hands, and place an equal number of A-Counters among face-up monsters on the field. Once per turn, by removing 2 A-Counter from the field, destroy 1 card your opponent controls.


「プリベント・スター」
CRMS-JP045 Prevent Star

Equip Magic Card
Equip only to a monster you control during a turn that monster is changed from face-up Attack Position to face-up Defense Position. Select 1 monster your opponent controls. That monster cannot change its Position or attack. When the equipped monster is sent to the Graveyard, remove from play the selected monster.


「反目の従者」
CRMS-JP046 Servant of Hostility
 
Equip Magic Card
When the control of the equipped monster changed, inflict Damage to the controller of the equipped monster equal to the original ATK of the equipped monster.


「スター・ブラスト」
CRMS-JP047 Star Blast
 [Rare]
Normal Magic Card
Activate by paying a multiple of 500 Life Points. The level of 1 monster in your hand or on your field is decreased by 1 level star for each 500 Life Points paid until the End-Phase of this turn.


「フェザー・ウインドアタック」
CRMS-JP048 Feather Wind Attack
 [Rare]
Normal Magic Card
Return 1 "Black Feather monster you control to the owner's deck. Add 1 "Black Feather" monster from your deck to your hand.


「D・レトロエンジン」
CRMS-JP049 Deformer Retro-Engine

Equip Magic Card
Equip only to a "Deformer" monster. If the equipped monster is destroyed, both players take damage equal to the original ATK of that monster.


「D・フィールド」
CRMS-JP050 Deformer Field

When the Position of a monster on the field is changed, place 1 Deformer Counter on this card. Increase the ATK of all "Deformer" monster by 300 Points for each Deformer Counter on this card. When this card on the field is destroyed and sent to the Graveyard, you can Special Summon 1 "Deformer" monster from your Graveyard.


「バスター・バースト」
CRMS-JP051 Buster Burst
 
Quick-Play Magic Card
Activate by Releasing 1 "/Buster" monster. Both players take damage equal to that monster's Level x 200.


「バスター・テレポート」
CRMS-JP052 Buster Teleport
 [Rare]
Normal Magic Card
Activate by returning 1 "/Buster" monster from your hand to the Deck. Draw 2 cards.


「Re-BUSTER」
CRMS-JP053 Re-BUSTER

Quick-Play Magic Card
Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play.


「サイコ・ソード」
CRMS-JP054 Psycho Sword
 
Equip Magic Card
Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, increase the equipped monster's ATK by the difference (max. 2000 Points).


「念動収集機」
CRMS-JP055 Telekinetic Gathering Machine

Quick-Play Magic Card 
Special Summon any number of Level 2 or lower Psychic-Type monster from your Graveyard. You take Damage equal to the Special Summoned monster's levels x 300.


「剣闘獣の底力」
CRMS-JP056 Gladial-Beast's Latent Potential
 [Normal Rare]
Quick-Play Magic Card
Increase the ATK of 1 face-up "Gladial-Beast" monster you control by 500 Points until the End-Phase. By returning 2 "Gladial-Beast" cards in your Graveyard to your deck, you can add this card from your Graveyard to your hand.


「種子弾丸」
CRMS-JP057 Seed Shot

Continuous Magic Card
When a Plant-Type monster is Normal Summoned, Flip Summoned or Special Summoned, place 1 Plant Counter on this card (max. 5). By sending this card to the Graveyard, inflict Damage to your opponent's Life Points equal to the number of Plant Counter on this card x 500.


「超栄養太陽」
CRMS-JP058 Super Nourished Sun 
[Rare]
Continuous Magic Card
Activate by Releasing 1 Level 2 or lower Plant-Type monster. Special Summon 1 monster with a Level equal to or lower than the Released monster's Level + 3 from your hand or deck to your field. When that monster is removed the field, this card is destroyed. When this card is removed from the field, that monster is destroyed. 


「六武ノ書」
CRMS-JP059 Six Military Scrolls 

Quick-Play Magic Card
Activate by Releasing 2 face-up "Six Samurai" monster you control. Special Summon 1 "Great Shogun Shien" from your deck to your field.


「大樹海」
CRMS-JP060 Great Sea of Trees

Continuous Magic Card
When an Insect-Type monster is destroyed and sent to the Graveyard, the controller of the destroyed monster can add 1 Insect-Type monster with the same level as the destroyed monster from their deck to their hand.

 
「魔法族の結界」
CRMS-JP061 Barrier of the Magic Tribe

Continuous Magic Card
Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Magic Counter on this card (max. 4). By sending 1 face-up Spellcaster-Type monster you control and this card to the Graveyard, draw a number of cards equal to the number of Magic Counters that were on this card.


「トライアングル・エリア」
CRMS-JP062 Triangle Area

Quick-Play Magic
Destroy 1 monster with A-Counter(s) on it. Special Summon 1 Level 4 or lower "Alien" monster from your deck. The monster Special Summoned by this effect is destroyed during the End-Phase.


「バスター・モード」
CRMS-JP063 Buster Mode
 [Rare]
Normal Trap Card
Release 1 Synchro Monster. Special Summon 1 monster with the Released Synchro Monster's name and "/Buster" after it from your Deck in Attack Position.


「スピリット・フォース」
CRMS-JP064 Spirit Force
 [Rare]
Normal Trap Card
Activate during Battle Damage calculation during your opponent's turn. Any Battle Damage you take from that battle becomes 0. Then, you can add 1 Warrior-Type Tuner with 1500 DEF or less in your Graveyard to your hand.


「ロスト・スター・ディセント」
CRMS-JP065 Lost Star Descent

Select 1 Synchro Monster in your Graveyard, and Special Summon it to your field in face-up Defense Position. The effect of the Special Summoned monster by this effect is negated, its level reduced by 1 and it's DEF becomes 0. Also, its Position cannot be changed.


「白銀のバリア-シルバーフォース-」
CRMS-JP066 Barrier of Silver - Silver Force 
[Super Rare]
Counter Trap Card
Activate only if your opponent activates a Trap card that inflicts Damage. Negate that activation, and destroy that card and all face-up Magic and Trap cards your opponent controls.


「ハーフorストップ」
CRMS-JP067 Half or Stop 

Normal Trap Card
Activate only during your opponent's Battle Phase. Your opponent selects 1 effect from below to apply:
- Until the end of the Battle Phase, the ATK of all monster they control is halved.
- Their Battle Phase ends.


「ナイトメア・デーモンズ」
CRMS-JP068 Nightmare Daemons

Normal Trap
Activate by Releasing 1 monster. Special Summon 3 "Nightmare Daemon Token" (Demon-Type/DARK/Level 6/2000 ATK/ 2000DEF) to your opponent's field in Attack Position. When a "Nightmare Daemon Token" is destroyed, the controller of the Token takes 800 Damage. 


「ブラック・アロー」
CRMS-JP069 Black Arrow

Normal Trap Card
Activate by selecting 1 face-up monster you control. Until the End Phase, that monster's ATK is reduced by 500 Points, and when it attacks a Defense Position monster, and its ATK exceeds the Defense Position monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. When the selected monster destroys a monster by battle and sends it to the Graveyard, inflict Damage to your opponent's Life Points equal to the original DEF of the destroyed monster.


「アイヴィ・シャックル」
CRMS-JP070 Ivy Shackle

Continuous Trap Card
While this card is on the field, all face-up monster your opponent controls become Plant-Type monster during your turn only. When this face-up card on the field is destroyed and sent to the Graveyard by a card effect of your opponent, draw 1 card.


「フェイク・エクスプロージョン・ペンタ」
CRMS-JP071 Fake Explosion Penta
 
Normal Trap Card
Activate only at the time of attack declaration of an opponent's monster. Monsters are not destroyed in this battle, and after Damage Calculation, you can Special Summon 1 "Summon Reactor AI" from your hand or Graveyard.


「D・バリア」
CRMS-JP072 Deformer Barrier 

Counter Trap Card
Negate the activation of a Magic or Trap card, which destroys a face-up "Deformer" monster you control, and destroy it . Also add 1 "Deformer" card from your deck to your hand.


「ブレンD」
CRMS-JP073 Blen-Deformer

Normal Trap
Activate by selecting 2 cards your opponent controls when you control 2 or more face-up "Deformer" monster. Your opponent selects 1 of those cards and that card is destroyed. 


「バスター・スラッシュ」
CRMS-JP074 Buster Slash
 
Normal Trap Card
Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field.


「バスター・カウンター」
CRMS-JP075 Buster Counter
 
Counter Trap Card
Activate when you control a face-up "/Buster" monster. Negate the effect of a Spell, Trap, or Effect Monster Card and destroy it.


「サイコ・チューン」
CRMS-JP076 Psycho Tune
 [Rare]
Continuous Trap
Special Summon 1 Psychic-Type monster from your Graveyard in Attack Position. That monster is treated as Tuner. When this card is removed from the field, that monster is destroyed. When that monster is removed from the field, this card is destroyed. When this card is sent to the Graveyard, you take Damage equal to the Special Summoned monster's level x 400.


「超能力治療」
CRMS-JP077 Supernatural Healing
 [Normal Rare]
Normal Trap
Activate only during the End-Phase. For each Psychic-Type monster that was sent to your Graveyard during this turn, gain 1000 Life Points.


「トロイの剣闘獣」
CRMS-JP078 Trojan Gladial-Beast

Normal Trap Card
Special Summon 1 "Gladial-Beast" monster from your hand to your opponent's field. Afterwards, draw 1 card.


「棘の壁」
CRMS-JP079 Wall of Thorns
 [Rare]
Normal Trap
Activate only when a Plant-Type monster you control is selected as attack target. Destroy all monster in Attack Position your opponent controls. 


「惑星汚染ウイルス」
CRMS-JP080 Planetary Contamination Virus
 [Rare]
Normal Trap Card
Activate by Releasing 1 "Alien" monster you control. Destroy all face-up monster your opponent controls without A-Counter(s) on them. During the next 3 turns after activation, place 1 A-Counter on each monster your opponent Normal Summons, Flip Summons or Special Summons.

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